First Small Update
Sweet Slaughter-Playtest » Devlog
New Features & Changes:
- Level Up Rewards: You will now always receive 3 different augments or modifiers upon leveling up, ensuring more varied progression with each level.
- Radiant Buff: Radiant has received a minor damage buff to improve its effectiveness in combat.
- Soul Swing & Dash Invincibility: Both Soul Swing and Radiant’s Dash now make you invincible for the duration, helping you survive against overwhelming enemy swarms.
- Level Up Animation: A simple animation has been added to the level-up selection, offering a clearer visual indication when selecting your rewards.
Fixes:
- Tutorial Text and Button Alignment: Fixed issues with tutorial text and button alignment, making everything more organized and easier to read.
- Tutorial Icons: Fixed the problem where tutorial text wasn't displaying the correct icons during the tutorial.
- Flickering Lights Warning: A warning for flickering lights has been added to alert players about potential visual distractions.
- Enemy Flickering: Enemies should no longer flicker during gameplay, improving visual clarity and stability.
Performance Improvements:
- Several small performance optimizations have been made, with a focus on improving smoothness and stability, particularly when dealing with large numbers of enemies on screen. However, performance is still a work in progress, and players may continue to experience frame drops in more intense situations. It is not yet at the desired level.
Files
Sweet Slaughter.zip 115 MB
7 days ago
Get Sweet Slaughter-Playtest
Sweet Slaughter-Playtest
Battle endless waves of enemies in Sweet Slaughter! Choose heroes, level up, and defeat bosses.
Status | In development |
Author | LeaveLess |
Genre | Action |
Tags | 2D, Controller, danmaku, Dark Fantasy, Fantasy, Indie, Roguelike, Singleplayer |
More posts
- Hotfix Patchnotes4 days ago
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